True-life inspiration for the Classic Video Game
To the source
source-code for classic arcade (and console) games. Along with chit-chat.
IBM wants to show you the future
It’s 1975, and IBM wants to show you the future. A slideshow of images. That’s a real slideshow, by the way, of real slides. No powerpoint, no laptops, no digital projects. A carousel.
Click. Click. Click
20,000 Leagues Under the Sea - The Ride
A gallery of photos from the late, lamented 20,000 Leagues Under the Sea - The Ride
I got to ride on this… ride in 1987. It was beginning to be dilapidated. The Carousel of Progress was still around at that point, too….
A Race is the Plan, the Plan is Death
Perhaps you have been unfortunate enough to see the new, micro-miniaturized version of Death Race a micro-miniaturized film (a “remake” of the 1975 version of Death Race 2000), wherein all salient characters plot devices, twists, denouements, etc. are reveal’d in the space of 2 and one-half minutes.
While the original movie seems to have spawned an early video-game adaptation, the new movie script seems to have been drawn from the game.
Sadly, the remake of the video game will probably inspire yet another sequel.
This is such an abuse of a wonderful technology.
Shredding an Asteroids cabinet in microseconds.
Paper Games
Pong as a choose-your-own-adventure book.
Interesting idea, which upon reflection seems very boring. And the specific implementation interface is horrible
retro recreations
RetroSabotage investigates and re-invents some classic games.
A graphical interface is eschewed for this diverting experience
Techrepublic steps the beginner through Nethack, which is, as wikipedia points out, a Rogue-like game.
If you must embrace the new, do so with style
Finkbuilt built this nice “RetroVision 2000 AV Cabinet”.